Sunday, May 24, 2009

A physical pharoah shot


This is my last shot for this class on advanced body mechanics.


I really wanted to do a heavy push, just because it's one of the key physical tests you need to get right in order to correctly show the weight of objects in your animation.


Getting the right reversals in the spine and showing the strain are important.


My set design is pretty basic at this stage, but given how little time I have, I'd rather get the animation blocked in first.


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