Sunday, February 1, 2009

Museum Blunder Final


After many hours, here it is. The final rendered shot.


Spent most of the last few hours tweaking the jump timing, and smoothing out all the arcs and getting some overlap in the feet.


Didn't get time to animate a smashing Ming Dynasty vase - but at least the simple ball prop doesn't draw too much attention to itself and away from the animation.


1 comment:

1 said...

Hey Phil!
I think this animation came out really nice! See you round campus ;)
~Heather