Sunday, October 26, 2008

Two balls of different weight

The assignment for this week was to animate two balls with different weights.

Communicating weight is sometimes about how fast the ball is falling (even though this doesn't really hold true in real world physics). But it's also about the number of bounces and the height of the bounces when it impacts.

One thing I'm definitely learning is that you can't just plug in the physics equations and expect it to look good. You have to "sell" the effect by slightly exaggerating the actions.

It's taken me a while to realise that animation is not the recreation of life - any more than painting is just duplicating a scene. It's about conveying information that is larger than life - but that still makes people go "oh yeah - I've seen that before".

Tricky stuff.

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